DARK
9First of the Dragons
ATK:
2700
DEF:
2000
View:
5760
2 Normal Monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. You can only control 1 "First of the Dragons". This card cannot be destroyed by battle, except by battle with a Normal Monster, and is unaffected by other monsters' effects.
First of the Dragons — Power Evaluation
Final Score: 53 ± 8 · Confidence: Medium
- Intrinsic: 50.3 · Deck: 54.2 · Meta: provisional
- Primary role: Boss/End-board
Why it scores here
First of the Dragons is a 1-of Fusion body whose value is that it is hard to remove by battle or monster effects, not its 2700 ATK, which earns nothing on its own. The deck evidence shows it is consistently played in 400 of 400 sampled decks at one copy, with Blue-Eyes White Dragon, Polymerization and Dragon's Mirror as the most common partners, so Fusion access is real. No recorded boards exist, so the combo and conversion scores are text-only inference, and the card gives no interaction of its own.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 70 | Live through Fusion Summoning with two Normal Monsters, and the top partners (Polymerization, Blue-Eyes White Dragon) confirm the route is used in practice (observed, deck co-occurrence). |
| Combo & Conversion | 55 | Converts a Fusion Summon into one 2700-ATK body that cannot be destroyed by battle or unaffected by monster effects, but no combo boards were recorded (inferred from text). |
| Resource Economy | 40 | Fusion Summon is a one-for-one exchange of Normal Monsters for a Fusion, with no draw, search or recursion (verified from card text). |
| Effect & Interaction | 10 | The card has no negation, removal or hand-trap effect and provides only passive protection (verified from card text). |
| Material Utility | 30 | Fusion-only and not a Normal Monster, so it has little value as material for other summons; no material usage was recorded (inferred from text, no combo data). |
| Resilience & Flexibility | 55 | Immune to monster effects and to battle except against Normal Monsters, but exposed to non-monster card effects and Normal-Monster battle (verified from card text). |
| Deck-Building Efficiency | 70 | One copy, Extra Deck slot, no garnet or lock, and 398 of 400 decks run exactly one copy (observed, deck stat). |
Calculation
Weight profile: Boss/End-board primary role, no secondary role, so no blend. Intrinsic ≈ 50.3, Deck ≈ 54.2, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Immune to monster effects and to battle except against Normal Monsters, so it stays on board against most monster interaction.
- Consistently included at one copy across 400 sampled decks and 63 archetypes.
- Fusion route is supported by Polymerization and Blue-Eyes White Dragon co-occurrence.
Weaknesses
- Requires Fusion Summoning with two Normal Monsters, so it is dead in hands without Fusion access.
- No negation, removal or recovery effect, so it does not interact with the opponent's turn.
- Lost to non-monster card effects and to battle with a Normal Monster.
Counters / choke points
- Non-monster card effects (spells and traps), which the text does not restrict.
- Battle with a Normal Monster, which destroys it under the card's own exception.
- Interrupting the Fusion Summon before the body reaches the field.
Best use
Boss/End-board Fusion body that holds the board against monster effects and battle. Decks: Blue-Eyes, Primite, Predaplant, Harpie, Magikey. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: Fusion-only, two Normal Monsters as material, battle-indestructible except against Normal Monsters, unaffected by other monsters' effects.; Running main in 400 of 400 decks, with 398 at one copy.; Played across 63 distinct archetypes.
- Observed: Blue-Eyes is the largest home at 68 decks (17%).; Polymerization and Blue-Eyes White Dragon are the most frequent partners (41.5% and 44.8% of decks).
- Inferred: Boss/End-board is the primary role, since the text gives board-holding value and no searcher or negation.; Combo conversion and material utility are text-only inference because no recorded boards exist.
- Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no rulings supplied for the Normal-Monster battle exception or the Fusion restriction no banlist token, assumed 3 copies (unlimited) no usage statistics (StatisticsCard), so archetype inclusion is inferred from the deck sample only






